Turn On Your Future @ UWTSD's School of Applied Computing & Electronics

Posts tagged ‘Video Games’

Student profile: Hamza Qasim

Name: Hamza Qasim

What University course are you doing? MA Masters in Animation at UWTSD.
This follows my completion of a BA in Computer Games Design at UWTSD, where I spent 3 fulfilling years building my foundation in digital arts and game development.

What truly inspires me about animation and the broader field of digital arts is the unlimited creative potential it offers. I have a genuine passion for games, animation, VFX, and CGI, particularly the captivating effects seen in Marvel movies. The ability to bring ideas to life through digital mediums and create immersive experiences that can transport viewers into different worlds is incredibly motivating.

Video below: BA Game Design animation by Hamza Qasim

Beyond the creative aspects, I’m inspired by how this field connects to my other interests, especially automotive design. The intersection of technical precision and artistic vision in CGI, particularly in automotive visualisation, represents the perfect blend of my passions. What makes this journey even more inspiring is the supportive environment at UWTSD, where I feel encouraged to explore emerging technologies and push the boundaries of what’s possible in animation and interactive media.

Video below: Portfolio from BA Games Design Yr.3 by Hamza Qasim

Throughout my Masters program, I’ve been developing a diverse range of technical and creative skills. On the technical side, I’ve advanced my proficiency in 3D modelling, animation, texturing, and rendering using various versions of Blender (4.0, 4.2, and 4.4). I’ve also expanded into video editing and composition using Wondershare Filmora 13, along with comprehensive sound design capabilities.

Video below: Cans by Hamza Qasim

Video below: Koi by Hamza Qasim

Recently, I’ve ventured into VR development using Unreal Engine 5.5, where I’ve learned to create custom blueprints for asset switching, material switching, and targeted interactions. One of my proudest achievements has been developing a real-time sun movement system that enhances environmental immersion in VR experiences.

Video below: Material Switching & Sun Movement by Hamza Qasim

Beyond technical skills, I’ve been developing crucial soft skills through modules like Leadership, Management and Ethics. This module, though different from animation, has taught me about various leadership styles, management approaches, and proper research methodologies, skills that are invaluable for any creative professional.

Favourite Technology: My current favourite tool is definitely Blender. While we also learn Maya at University, I’ve found that the modelling and animation skills transfer seamlessly to Blender, and it offers several advantages that make it exceptional for independent learning and creative work. What I love most about Blender is its comprehensive nature, I can model, sculpt, texture, animate, composite, and render all within a single application.

The fact that it’s completely free removes financial barriers to learning, and the extensive community support through YouTube tutorials and forums means that virtually any problem I encounter has likely been solved by someone else. The accessibility and community aspect of Blender have been game-changing for my learning process. While Maya still has some advantages, particularly for UV unwrapping, the plugins available for Blender help bridge most gaps, making it an incredibly versatile tool for independent artists and students.

Video below: Liminal Spaces using Advanced Techniques by Hamza Qasim

After you Graduate?
My career aspiration is to work as a CGI Artist at an automotive company, with Mercedes-Benz being my preferred destination. This goal is informed by my previous experience working there before enrolling at UWTSD, which gave me valuable insight into the industry and confirmed my passion for automotive visualisation.

Video below: Car in motion by Hamza Qasim

The automotive industry’s increasing reliance on high-quality CGI for marketing, design visualisation, and virtual showrooms aligns perfectly with my skills in 3D modelling, animation, and rendering. My experience with both traditional animation techniques and emerging technologies like VR positions me well for the evolving demands of automotive CGI, where immersive experiences are becoming increasingly important.

Video below: Cloth Reveal by Hamza Qasim

Advice for students?
My most important advice is simple but crucial: do something that you truly enjoy. Don’t choose a course based on others’ expectations or perceived prestige, choose it for yourself and your genuine interests.

I love what I study because it encompasses everything I’m passionate about: games, animation, VFX, CGI, and automotive design. This genuine enthusiasm makes the work feel less like a chore and more like an exciting challenge. When you’re passionate about your subject, you naturally strive for excellence and find yourself more resilient when facing difficulties.

Fig.: Digital Arts image

Another key lesson I’ve learned is about perfectionism and deadlines. As an artist, I’ll always strive for perfection, but I’ve come to understand that sometimes you need to aim for the best work possible within tight deadlines rather than perfect work that never gets completed. It’s better to submit a strong, complete project than to miss deadlines chasing an impossible ideal of perfection. The balance between ambition and pragmatism is essential for success in any creative field.

Experience at UWTSD?
My experience at UWTSD has been absolutely transformative and couldn’t have been better. The support system here is extraordinary, from Richard Morgan in the Games Design department, who has been my rock throughout my three-year BA journey, to lecturers like Nabeel Masih, Adam Head, Philip Organ, and James Williams, who have consistently encouraged my growth and exploration of emerging technologies. The university’s holistic approach to student support extends beyond academics. The well-being department has been incredibly supportive during challenging times with my mental health, and the entire campus environment, from reception and canteen staff to lecturers, creates an atmosphere that feels genuinely supportive and nurturing.

I’ve had numerous opportunities for leadership and community involvement, serving as Student Representative for both my BA and MA courses and participating in the UWTSD Esports Committee, where we organised events and created lasting memories. The university even pushed me toward pursuing my Masters degree when I wasn’t initially planning to continue, a decision that has proven invaluable. The collaborative environment has allowed me to form lasting friendships with both staff and students, and I’ve been able to contribute through graphic design work for various university projects. If I could change anything about my university experience, it would be nothing, every aspect has been beneficial and has contributed to my growth as both a person and a professional.

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For further information about Computer Games & Animation courses at UWTSD, please click here.

Student Profile: Kallem G. Thomas

Q. What is your Name? Kallem G Thomas

Q. What inspires you about Computing/Technology/Electronics? The fact that computing is logical based and not emotionally based, I know that if my program doesn’t work, I have done something wrong. And I know that if it works as I want it to work, then I know I have done it correctly.

Q. What is your current favorite piece of Technology/hardware/software/App? Currently, my favorite piece of software would be Opera GX, it is a web browser specifically made for Gamers, one of the features I love the most about it is the “Force dark pages”, which does exactly as it sounds, no matter what page or website you load into, the browser will force the page to dark mode and adjust the font accordingly.

Q. Which University course are you studying and what year are you on? BSc (Hons) Computer Games Development – Year 1 of 3.

Q. What technical and employability skills are you learning on your course? I have learned to create a GDD (Game Design Document), which in the future game industry, I would be required to create and understand GDDs to create a new game. I have also been learning the C coding language as a whole to further my knowledge of coding.

Q. How do you think Technology is and will change the world for the better? On 16th July 1969, the first man landed on the moon, and now on the 29th of September 2023, humanity has created artificial intelligence to start automating mundane tasks. I would say technology CAN change the world for the better.

Q. What Career/job role would you like to enter after you Graduate? Videogame developer/designer.

Q. Do you have any hints/tips/advice for students who would like to start a University course? Your time at university is not just time to learn, it is also a time to connect with others and to start networking with others.

Q. In a few words describe your experience so far at UWTSD?. I have met so many great people on my course, not just my classmates, but my peers as well. It has been amazing, and I have already learned so many things while at UWTSD.

For further information about Computing courses at UWTSD, please click-here.